CS:GO needs updating

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entfy
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CS:GO needs updating

Post by entfy » December 6th, 2012, 10:33 pm

again.... :P
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If you can fill the unforgiving minute
With sixty seconds' worth of distance run -
Yours is the Earth and everything that's in it,
And - which is more - you'll be a Man my son!

-EnTfy

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Kratos
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Re: CS:GO needs updating

Post by Kratos » December 6th, 2012, 10:36 pm

I got one of our top tech guys on it, sir. ;)
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entfy
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Re: CS:GO needs updating

Post by entfy » December 6th, 2012, 10:59 pm

Thanks Josh
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If

If you can fill the unforgiving minute
With sixty seconds' worth of distance run -
Yours is the Earth and everything that's in it,
And - which is more - you'll be a Man my son!

-EnTfy

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Dragonfire20
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Re: CS:GO needs updating

Post by Dragonfire20 » December 6th, 2012, 11:00 pm

We are also in the process of automating CS:GO server updates so we don't run into this issue in the future, servers will be up as soon as I can finish the update.
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Re: CS:GO needs updating

Post by AttolloDeus » December 7th, 2012, 10:15 pm

lol way to be on the ball, Entfy. You're always letting us know about this stuff :) I just got CS:GO so we'll have to get some people actively playing it a couple times a week to get the ball rolling.
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entfy
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Re: CS:GO needs updating

Post by entfy » December 7th, 2012, 10:22 pm

We really need that also need to change some settings on the DM server because every other DM server I see is full
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If

If you can fill the unforgiving minute
With sixty seconds' worth of distance run -
Yours is the Earth and everything that's in it,
And - which is more - you'll be a Man my son!

-EnTfy

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Dragonfire20
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Re: CS:GO needs updating

Post by Dragonfire20 » December 7th, 2012, 11:20 pm

entfy wrote:We really need that also need to change some settings on the DM server because every other DM server I see is full


Do you know which settings? Map rotation, Map time limit?
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entfy
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Re: CS:GO needs updating

Post by entfy » December 11th, 2012, 5:48 pm

yea round time needs to be set to 55min, max rounds to 999, leave it on a D2 and Inferno.
also the last bit is server side rate. Make the max 128 for cl_maxupdaterate and maxcmdrate and maxrate 128000 put the min rates around 66tic, 50k rate. I think that would help. In CSGO you really need to have everything running 128tic rate 80k minimum to have accurate shots that have good registry. Those rates should work for most people above 5d1u internet (5down1up). We need the rates on both servers. If you'll msg me the server.cfg i'll show you what we need to change also sv_clockcorrection_msecs from 60 to 15.
message me for more
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If

If you can fill the unforgiving minute
With sixty seconds' worth of distance run -
Yours is the Earth and everything that's in it,
And - which is more - you'll be a Man my son!

-EnTfy

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