ok the first lesson is based on building a room with a corridor,
we are going to look at the tools involved in hammer editer, and then create a cube and hollow it out as our first room, dimensions are 256 * 256 * 256 this will provide a room
then we are going to create a doorway by cutting 64 wide by 80 high out of one of the cube sides, this will give access the corridoor.
http://developer.valvesoftware.com/wiki/Your_First_Map a guide for you guys to practice with
Source mapping discussion/showcases.
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